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The Poseidon Adventure (1972, La-La Land 2010) - John Williams
The Poseidon Adventure (1972, La-La Land 2010) - John Williams
Tracklist:
01. Main Title (02:12)
02. Rogo And Linda (01:34)
03. The Big Wave / The Aftermath (04:02)
04. Raising The Christmas Tree (01:28)
05. Nonnie And Red / Up The Tree (01:59)
06. Death's Door / The Upturned Galley (02:01)
07. Through The Galley (01:13)
08. The Other Survivors (01:37)
09. Search For The Engine Room (02:51)
10. Barber Shoppe Scene (01:46)
11. Saving Robin (01:24)
12. The Death Of Belle (03:25)
13. Hold Your Breath (03:08)
14. The Red Wheel (01:25)
15. Rogo Takes Command (01:38)
16. End Title (The Rescue) (03:36)
ALTERNATES & SOURCE MUSIC:
17. Main Title (Alternate Version 1) (01:58)
18. New Year's Party (Version 1) (00:58)
19. To Love (03:12)
20. New Year's Party (Version 2) (02:11)
21. Main Title (Alternate Version 2) (01:59)
22. "The Morning After" (Version 1) * (02:10)
23. "Love Is A Many Splendored Thing" * (02:19)
24. "Give Me The Simple Life" * / "A Certain Smile" * (01:49)
25. "The Morning After" (Instrumental Version) * (02:09)
26. "Auld Lang Syne" * (01:34)
27. "The Morning After" (Version 2) * (02:10)
28. End Title (Alternate Version) (02:38)
* = not published by Warner-Tamerlane (BMI)
Total Time: 01:00:26
mp3 320kbps
size: 139 Mb
lossless FLAC
size: 282 Mb
Tracklist:
01. Main Title (02:12)
02. Rogo And Linda (01:34)
03. The Big Wave / The Aftermath (04:02)
04. Raising The Christmas Tree (01:28)
05. Nonnie And Red / Up The Tree (01:59)
06. Death's Door / The Upturned Galley (02:01)
07. Through The Galley (01:13)
08. The Other Survivors (01:37)
09. Search For The Engine Room (02:51)
10. Barber Shoppe Scene (01:46)
11. Saving Robin (01:24)
12. The Death Of Belle (03:25)
13. Hold Your Breath (03:08)
14. The Red Wheel (01:25)
15. Rogo Takes Command (01:38)
16. End Title (The Rescue) (03:36)
ALTERNATES & SOURCE MUSIC:
17. Main Title (Alternate Version 1) (01:58)
18. New Year's Party (Version 1) (00:58)
19. To Love (03:12)
20. New Year's Party (Version 2) (02:11)
21. Main Title (Alternate Version 2) (01:59)
22. "The Morning After" (Version 1) * (02:10)
23. "Love Is A Many Splendored Thing" * (02:19)
24. "Give Me The Simple Life" * / "A Certain Smile" * (01:49)
25. "The Morning After" (Instrumental Version) * (02:09)
26. "Auld Lang Syne" * (01:34)
27. "The Morning After" (Version 2) * (02:10)
28. End Title (Alternate Version) (02:38)
* = not published by Warner-Tamerlane (BMI)
Total Time: 01:00:26
mp3 320kbps
size: 139 Mb
Code:
http://hotfile.com/dl/40619242/e890070/ThPsdnAdvntr_LLL-JW.rar.html
lossless FLAC
size: 282 Mb
Code:
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HotFile.com Unity iPhone 1.5.1
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iPhone Publishing Revolutionary game development on a revolutionary device. Whether on an iPhone or an iPod Touch, you will be able to dazzle your audience with the finest content available in the App Store. 2D or 3D, touch or tilt — if you can think it, you will be able to build it. Note: We recently released an update to our iphone publishing abilities. Check out the current release notes to find out what's new. iPhone-enabled Live Preview With the iPhone Remote, you can use an actual iPhone or iPod Touch to view and test your game live, right inside the Unity Editor. Just hit Play then test with iPhone in hand. Seamless Publishing Workflow Publishing a build for iPhone will create an entire, complete XCode project that just works. Press "Build and Run" in Unity and put your feet up. Relax until your game automatically compiles in XCode, installs, and launches. High Performance Scripting JavaScript and C# scripts are compiled to native ARM assembler code during the build process. This gives an average performance increase of 20-40 times over interpreted languages. High Performance Mesh Rendering Unity uses packed mesh formats that get every last bit of performance out of the iPhone. We consistently beat GL ES benchmarks by 30-40%. VFP Optimized Skinning Unity has custom assembly-coded animation skinning to maximize vertex throughput. All mesh modifications are offloaded to the iPhone's SIMD vector coprocessor so your game can run fast — even with many characters onscreen. Occlusion Culling Everybody loves high performance. PVS-based occlusion culling enabled on the iPhone is perfect for squeezing maximum performance out of the iPhone. Shader Emulation Mimic the graphical capabilities of the iPhone right inside the Unity Editor for fast WYSIWYG prototyping without any surprises in the final output. Combiner based shaders Unity exposes the full multi-texture capabilities of the iPhone. All aspects of the iPhone graphics pipeline can be modified through Unity's easy to use shader language. PVRTC Texture Compression Save your multilayer Photoshop files and let Unity automatically compress your images with PVRTC Texture Compression. It's all automatic without a single required click. This greatly reduces memory usage and distribution size, and also improves rendering performance. |
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Metal Gear Solid: Peace Walker (2010/ENG/JAP/FullRip)
Metal Gear Solid: Peace Walker (2010/ENG/JAP/FullRip)
Console | PSP | Kojima | Action | 1.32 GB
The game takes place in 1974, 10 years after the events of Metal Gear Solid 3: Snake Eater, and 4 years after Metal Gear Solid: Portable Ops, in Latin America. In the Republic of Costa Rica in an atmosphere of deep secrecy planted whole trade secret army - the mysterious armed forces with modern weapons at the time. The government, since 1949 has renounced its own army, unable to prevent the invasion, but may not apply to the more powerful neighbors - it means a loss of independence. Instead, Costa Rica secretly hires a legendary commander Neyked Snake and his militia Militaires Sans Frontieres, to those without fanfare, have investigated the invasion.
Download Wolfenstein PC Game
Wolfenstein PC Game
Wolfenstein Full PC Game ISO | Razor 1911
Wolfenstein id Software's newest chapter in the legendary "Wolfenstein" series will deliver players deep behind the enemy lines of a war-torn Germany, where Nazi experiments with technology and the supernatural threaten to turn the tide of World War II. Utilizing a revolutionary new graphics technology targeted specifically at next-generation console and PC hardware, this new Wolfenstein experience will draw players into a world of unmatched exploration, action and espionage.
7 GB | Rapidshare - Megaupload
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Wolfenstein Minimum Requirements
Microsoft Windows XP or Windows Vista (Windows 95/98/ME/2000 are unsupported)
Microsoft DirectX 9.0c (included & required for Windows XP & Vista)
CPU: Intel Pentium 4 3.2 GHz or AMD Athlon 64 3400+ processor
RAM: 1GB RAM
Video Card: 256MB NVIDIA Geforce 6800 GT or ATI Radeon X800
Sound Card: 100% DirectX 9.0c compatible sound card
HDD Space: 8GB (Plus an additional 800MB for Windows swap file)
Media: 100% Microsoft Windows compatible DVD-ROM drive
Internet: Broadband connection and service required for multiplayer
6 Torrent Tracker Scripts and Bonus
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Shorts XviD TS-Fatal
Release Date : 8/22/2009
Runtime : 1:19:49
FPS : 29 fps
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IMDB : http://www.imdb.com/title/tt1100119/
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Target the best customers.
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Pick the winners.
If you can’t create value, go somewhere else. Value helps you qualify accounts quickly because it helps you better determine the scope of the customer’s needs. If a customer only has technical needs, it is unlikely that you will be able to build enough value to justify a premium price or urgency to drive to sale to closure.
However if you can link the technical needs to high-priority business strategies, you will be able to figure out how compelling your solution is to the customer. If there is a clear connection between what your solution enables and what the customer wants to do, you will be able to use value drivers to build momentum in the account. It also helps you assess the probability of closing the account and negotiating a premium price, other important account qualifiers.
Build value in every sales conversation.
The goal of the discovery process is figure out what the customer is trying to accomplish, translate their strategy into technical needs, uncover issues and suggest relevant solutions. You conduct the discovery process by asking questions and listening carefully to what your customer is saying.
Value selling should guide every conversation your sales team has with the customer.
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Propose value.
Value drives the logic of your proposal. The customer’s perception of the value of your solution depends on how well you link your technology to their business strategies. Benefits are most powerful when they are presented within the context of the customer’s needs and problems. A benefit that doesn’t directly relate to the customer’s perception of the situation is irrelevant. Value building strategies helps you keep your proposal relevant. Furthermore they provide a consistent logic to guide key sales events, such as the executive presentation, demo and written proposal.
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Negotiate with strength.
Value lets you play hardball. If you had built the customer’s sense of value throughout the sales process, then you can use it as a negotiating tool during the close. Value makes your customer vulnerable and you strong. If the customer really believes in the potential value of your solution, they are more likely to pay more; be more committed to the implementation, and accommodate your needs. On the other hand, if the customer is not convinced of the value of your solution, most likely the decision will be made on price alone.
Value helps you find emerging opportunities. Understanding value improves your prospecting because it explains why customers buy. Knowing how your solution enables emerging strategies will help you target companies that are the most likely to adopt early. Understanding value also helps tailor your pitch to the customer’s business needs. This helps you break through the noise, capture the customer’s attention and earn the right to call on the customer. Value is the quickest way to open door.
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If you can’t create value, go somewhere else. Value helps you qualify accounts quickly because it helps you better determine the scope of the customer’s needs. If a customer only has technical needs, it is unlikely that you will be able to build enough value to justify a premium price or urgency to drive to sale to closure.
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Build value in every sales conversation.
The goal of the discovery process is figure out what the customer is trying to accomplish, translate their strategy into technical needs, uncover issues and suggest relevant solutions. You conduct the discovery process by asking questions and listening carefully to what your customer is saying.
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Negotiate with strength.
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In the middle of this recession this country and the world is going through, Google has been thriving and reporting profits consistently every quarter.
Completely innovating the Search Engine industry in the late 1990's, Google has had a history of development and innovation, and another one is about to come.
Google has now opened it's doors and will be hiring everyday people to work from the comfort of their own homes posting links. The way this works is Google will allow people to signup and receive a package which will contain all the step by step instructions to get setup from home.
This will allow Google to hire talent that would otherwise be unreachable and compensate them based on results on a long term basis.
What you need: A Computer, an Internet Connection and the desire to make a living working from home. No special skills are required other than knowing how to use a computer and navigate the internet.
Mary, a mother from San Jose, CA who worked with Google in the experimental parts of this program, is thriving, in the middle of an economic recession, working in the comfort of her own home with Google.
From her website: "I get paid about $25 for every link I post on Google and I get paid every week... I make around $5500 a month right now"
Google has now officially released their new "work from home" system out to the public. There will be thousand of spots available that are expected to go very soon in the next few days.
The way this works is very simple, Google says.
First you will need to apply for their work from home kits. Google has release a limited amount of kits, all distributed through local websites in your area, which will cost $2 of shipping and handling to the public.
Google says this charge is made to cover shipping costs but also to separate the people that are serious about working with them through this program.
Once you have ordered your kit (if you are one of the lucky few to get availability in your area) then you will receive a package that will contain all the instructions you need to start working from home for the online titan.
This kit will show you all you need to know, Google says. You will be performing simple and straightforward tasks such as posting links. "Anybody with basic computer skills will be able to perform these tasks" adding to that they say that "We understand the psychology of working from home and we want to give our employees tasks that are simple and easy, and reward them generously in order to keep them motivated."
Is this worth quitting your job? If you're lucky enough to receive a kit, you might not even have to.
"We start off our work from home program only requiring 1-2 hours a day of work, earning a great income from the start. This way our work from home employees will see the benefit and start devoting more and more time each day and their salaries will increase accordingly" Google reports.
Although they are going very fast since their release earlier today, thousands of positions are still available at the time of this writing.
To apply for a job working from home for Google here are the three steps:
Step 1: Get the Google Work From Home Kit, only pay the $2.95 for shipping. (The shipping cost allows Google to screen for serious people).
Step 2: Follow the directions on your package and set up a Google account. Then they will give you the website links to post. Start posting those links. Google tracks everything.
Step 3: Google will send out your checks weekly. Or you can start to have them wire directly into your checking account. (Your first checks will be about $750 to $1,500 a week. Then it goes up from there. Depends on how many links you posted online.)
Associated Links:
Easy Google Profit official site
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Introducing PlayStation Move
By now you may have seen the update on our new PlayStation 3 motion controller, via our live video stream at GDC. In case you missed it, let me introduce you to ‘PlayStation Move’.
We first showed the ‘Move’ controller prototype at E3 in 2009 and we’re now ready with the final design, along with an early look at just a few of the upcoming games…
Take a look at our trailer below, which aims to explain PlayStation Move in more detail:
Popout
Our launch games are designed to appeal to all PlayStation 3 fans. We’ve got our own take on social games such as ‘Sports Champions’ and ‘Move Party’ (both working titles) as well as keeping our more serious gamers in mind with DUKES and EA’s Tiger Woods 2010. Many of our existing franchises such as SOCOM will also be enhanced with PlayStation Move functionality – because of Move’s low performance impact on the PS3 system we’re able to add this to our existing games without compromising graphical quality or gameplay. The PlayStation Move experience will offer our players a fun, high definition and immersive gaming experience.
As you know, we’ve got a lot of experience working with motion and camera-based control systems, having created the original EyeToy for PlayStation 2 back in 2003. This experience has really helped make sure our new control system is incredibly accurate and responsive. PlayStation development teams are working hard to create a strong and exciting line-up of games – you’ll be hearing more about new titles in the coming months but for now, here is a list of the games we’ve announced so far:
- Dukes — Brawl your way to the top in this brutal bare-knuckle boxing game.
- Move Party — Chaotic multiplayer where you never know what will happen next!
- Sports Champions — The greatest athletes in the world are ready, are you?
- TV Superstars — Be a contestant in five TV game shows to prove that you are the biggest star.
- Slider — Kung-fu action – on an office chair!?!
- The Shoot — Take out the bad guys but make sure the movie director likes your style!
More news both from first and third party publishers to follow in the near future…
You will be able to get involved with PlayStation Move in several ways:
- Camera + controller (including a “starter disc” with a range of demos for games releasing later in the year)
- A single controller for people who already have a PlayStation Eye camera
- A full console pack which includes PS3, dualshock3, Move controller + camera
- Finally some of our biggest games will be available with a Move controller included
Move is one of our big priorities for PlayStation 3 in Europe this year so look out for our ads and product updates.
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